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The following page will tell you about the different Attacks in the game, and what you need to learn them, as well as a description of the 3 types of fighting found in Final Resurrection.
Melee: Fighting hand to hand is often a good way to spar with an opponent. To be able to melee you will need to face your opponent and be in close proximity of him. Melee will only knock an opponent out, if you wish to kill your opponent you will need to finish him by standing close and using the finish command.
In more advanced melee combat. Strategy and skill come into play, as you will find yourself using the High Kick (HK), High Punch (HP), Low Punch (LP), Low Kick (LK) Sweep (SW), and Roundhouse Kick (RHK), to execute combos. Combos are a vital part of melee combat. They are what add in a lot of extra damage to your attacks, and sometimes even provide an effect like stunning your target for an even greater advantage. To execute a combo you must use the correct combination of attack verbs, such as High Kick (HK), High Kick (HK), Roundhouse Kick (RHK), for example. However in edition to using the correct combination of attacks, you must also unlock the combo set and have the required amount of adrenaline. To unlock 3 hit combos you must first speak to Hercule, they require 3/4ths of your adrenaline to execute. To unlock 4 hit combos you must first speak to King Kai, they require half of your adrenaline bar to execute. To unlock 5 hit combos you must first speak to Janemba, they require your full adrenaline bar to execute. Adrenaline is gained by physically attacking, and steadily drains over time. When working to execute combos, make sure to always remember that moving your character, or missing your target either one will reset your combo back to as if you never used an attack.
Beams: Beams are Ki attacks that fire in a straight line from the user, in the direction he is facing. Beams can be blocked, dodged or countered. To counter a beam, stand in its path, facing the beam, and fire your own beam. A counter beam will charge much faster than a normal beam, and when the beams collide they will attempt to overpower your opponent. The beams power will be equal to a part of your power level, so power up if your beam needs more power. Keep an eye on the stamina though… If it runs out, you lose.
Blasts: Blasts are ki attacks that travel to a predetermined location, and hit anyone that happens to be in its path. You can fire a blast by doubleclicking any location in your view, and the blast will charge and go to the clicked location by the shortest available path. However always remember, if the person has a lot more Powerlevel than you they very well could deflect the blast away entirely.
An important note on Beam and Blast attacks. They can KO or Kill, depending on your Ki Setting. If you set it to Kill, then if your Beam/Blast is stronger than your target, it will kill them instantly. If set to KO, it will KO them in the same way as Melee fighting, and will require you to use the "Finish" command on them to kill them.
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Following is a list of each technique in the game, sorted by race:
Saiyan
Focus Learned at level 5, when you complete the beginning quest.
Spirit Bomb Learned at 100,000 Base Powerlevel.
Burning Attack Learned at level 15, from Trunks.
Don Don Pa Learned at level 15, from Tien.
Final Flash Learned at level 15, from Vegeta.
Perseverance (Passive) Learned at level 35, from Goku.
Big Bang Attack Learned at level 40, from Vegeta.
Galic Gun Learned at level 50, from Vegeta.
Instant Transmission Learned at 800,000 Base Powerlevel, whenever you crash land on a return trip to earth from namek.
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Halfbreed
Enrage Learned whenever someone close to you dies right infront of you.
Burning Attack Learned at level 15, from Trunks.
Don Don Pa Learned at level 15, from Tien.
Final Flash Learned at level 15, from Vegeta.
Perseverance (Passive) Learned at level 35, from Goku.
Masenko Learned at level 40, from Gohan.
Zanzoken Learned at level 40, and 25,000 Base Speed, from Gohan.
Kamehameha Learned at level 50, from Master Roshi.
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Human
Focus Learned at level 5, when you complete the beginning quest.
Don Don Pa Learned at level 15, from Tien.
Final Flash Learned at level 15, from Vegeta.
Unknown (Passive) Learned at level 35, from Yenma.
Solar Flare Learned at level 40, from Tien.
Destructo Disc Learned at level 40, from Krillin.
Zanzoken Learned at level 40, and 25,000 Base Speed, from Gohan.
Kamehameha Learned at level 50, from Master Roshi.
Ki Absorb Learned after going Android, from Dr.Gero.
Self Repair Learned after going Android, from Dr.Gero.
World Scan Learned after going Android, from Dr.Gero.
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Icer
Enrage Learned whenever someone close to you dies right infront of you.
Focus Learned at level 5, when you complete the beginning quest.
Final Flash Learned at level 15, from Vegeta.
Unknown (Passive) Learned at level 35, from Yenma.
Zanzoken Learned at level 40, and 25,000 Base Speed, from Gohan.
Galic Gun Learned at level 50, from Vegeta.
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Namekkian
Focus Learned at level 5, when you complete the beginning quest.
Renzuko Energy Dan Learned at level 10, from Gotenks.
Don Don Pa Learned at level 15, from Tien.
Final Flash Learned at level 15, from Vegeta.
Regeneration (Passive) Learned at level 35, from Dende.
Restoration Learned at level 35, from Dende.
Masenko Learned at level 40, from Gohan.
Zanzoken Learned at level 40, and 25,000 Base Speed, from Gohan.
Special Beam Cannon Learned at level 40, from Piccolo.
Empower Learned at level 45, from Piccolo.
Kamehameha Learned at level 50, from Master Roshi.
Instant Transmission Learned at 800,000 Base Powerlevel, whenever you crash land on a return trip to earth from namek.
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Bio Android
Enrage Learned whenever someone close to you dies right infront of you.
Spirit Bomb Learned at 100,000 Base Powerlevel.
Regeneration (Passive) Learned at level 35, from Dr.Gero.
Self Repair Learned at level 35, from Dr.Gero.
World Scan Learned at level 35, from Dr.Gero.
Solar Flare Learned at level 40, from Tien.
Destructo Disc Learned at level 40, from Krillin.
Special Beam Cannon Learned at level 40, from Piccolo.
Kamehameha Learned at level 50, from Master Roshi.
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Buu
Renzuko Energy Dan Learned at level 10, from Gotenks.
Final Flash Learned at level 15, from Vegeta.
Regeneration (Passive) Learned at level 35, from Babadi.
Ki Absorb Learned at level 35, from Babadi.
Big Bang Attack Learned at level 40, from Vegeta.
Galic Gun Learned at level 50, from Vegeta.
Instant Transmission Learned at 800,000 Base Powerlevel, whenever you crash land on a return trip to earth from namek.
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Demon
Enrage Learned whenever someone close to you dies right infront of you.
Final Flash Learned at level 15, from Vegeta.
Solar Flare Learned at level 40, from Tien.
Zanzoken Learned at level 40, and 25,000 Base Speed, from Gohan.
Big Bang Attack Learned at level 40, from Vegeta.
Fear Learned at level 45, from Janemba.
Corruption (Passive) Learned at level 50, from Janemba.
Galic Gun Learned at level 50, from Vegeta.
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All the before mentioned techniques, excluding the passive ones, Zanzoken, Empower, Restoration, Fear, and Instant Transmission. Each have the ability to be leveled up until a set level. Leveling up a technique causes it to work more effectively. The following is a list of the levels required for you to level each technique.
Renzuko Energy Dan, Don Don Pa, Burning Attack.
Level 1: Requires level 10 Level 2: Requires level 15 Level 3: Requires level 20 Level 4: Requires level 25
Big Bang Attack, Destructo Disc, Masenko.
Level 1: Requires level 40 Level 2: Requires level 55 Level 3: Requires level 70 Level 4: Requires level 95 Level 5: Requires level 110
Solar Flare.
Level 1: Requires level 20 Level 2: Requires level 40 Level 3: Requires level 60 Level 4: Requires level 80
Final Flash, Special Beam Cannon.
Level 1: Requires level 15 Level 2: Requires level 25 Level 3: Requires level 35 Level 4: Requires level 45
Kamehameha, Galic Gun.
Level 1: Requires level 50 Level 2: Requires level 60 Level 3: Requires level 70 Level 4: Requires level 80 Level 5: Requires level 90 Level 6: Requires level 100
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The following is a list of passive skills, which includes which race learns them, and a description of what each them do.
Human(Andriod) Name: (Unknown) Details: 25% Extra damage against monsters (Level 35 talking to yenma)
This is a good little passive skill, and is similar to the Icer passive skill. An increase of 25% damage against monster can work out quite nicely, it bumps you up by 1/4th of the damage you normally would do. This will work well with the combo system in Version 19. Also, this would help out a lot when monsters get tougher after level 35, making leveling slightly less difficult than it normally would be.
Similar Passive Skills: Icer
Icer Name: (Unknown) Details: 25% Extra Damage against players (level 35 talking to yenma)
This is for PvP battles. Since Icers were evil they get the same thing as humans but it is to be used against them! Oh and the other races as well. You can become deadly to the FR community if you raise a good Icer and use their 25% Extra damage to rule them all.
Similar Passive Skills: Human
Namek, Buu, Bio-Android Name: Regeneration Details: Learned at level 35, Dende, Babidi, or Dr. Gero (Respectively).
Slowly regenerates health to 100%, whenever it is below 100% at the cost of a small amount of stamina. Once you turn Level 35, you are going to need something to help you regenerate your health when you are fighting against massive mobs. I know you don’t want to head back to Dende again. He’s half across Namek! So if you are any of these three races you should go to the person listed. Regeneration restores your health gradually.
Demon Name: Corruption Details: Drops Alignment steadily. Lvl 50 from Janemba.
In the past, Demons were looked down upon due to the fact they had to fight Saibamen all the time just to stay evil. Once you get to 50 you should be talking to Janemba and awaken the power to corrupt yourself and drop you alignment. This way you can train with mobs that aren’t Saibamen and not worry about losing your transformation to much.
Saiyan, Half-Breed Name: Perseverance Details: Extra damage to melee when proportional to the % health lost, Lvl 35 learned from Goku
Saiyans are supposed to be the most powerful warriors. Even when they are dying they don’t go down easly. After learning Perseverance from Goku after lvl 35 you will notice when training and losing a certain amount of health you’ll suddenly get stronger. This works great against monsters and players just a little bit stronger than you, giving you the chance to deliver the final blow instead of them.
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The following, excluding Kaioken, is a list of techniques and abilities which do not have the ability to level up, and can be learned by any race.
Kaioken: Learned from Goku. Increases your PL. Your level equals the level of Kaioken you can go to, however it must be leveled by use. Requirements: Level 5.
Flight: Fly through the air. Needed for travel over water. Requirements: Level 5, after finishing the starting quest.
Teleport: Learned from Ancient Water Teacher. This skill lets you teleport to many more locations and targets than Instant Transmission. Requirements: None.
Telepathy: Learned from Ancient Light Teacher. This skill lets you communicate privately with other players. Requirements: None.
Shield: Learned from ancient Earth Teacher. This skill erects a forcefield around you, knocking enemies away from you and absorbing some Ki Attacks. Requirements: None.
Burst Flight: Learned from Ancient Air Teacher. This skill lets you fly 4-5x faster than normal. Excellent for quick escapes or searches. Requirements: None.
Dragon Blast: Massive area attack, killing all those within your power range. Only the strongest of warriors can survive using this blast. Requirements: 7,500 Knowledge of Ki. 10,000,000 Base PL. Level up to obtain.
Resurrection: Learned at level up after level 120/120 respectively for the first and second time. This skill when used, will allow you to pick a new race for your character. It will set you back to level 1 (6 for byond members) and you will retain your money, guild, inventory etc. Any clothing you are wearing will be reset to level 0. It's sockets and gems will remain intact. Also, you will recieve an additional 5% on all the race's starting factors. For the second resurrection it will be 10%. You will lose all skills learned, except a few you may choose to keep. The first resurrection allows you to keep 3 skills, the second 5. Basically Resurrection will allow you to begin a new character with a much greater potential than the previous one. However please note, that you cannot choose the same race twice when resurrecting. So always choose your races wisely.
_________________ Artificial Intelligence is no match for natural stupidity.
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